Main » Commands

Commands

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Page: 8
  • Level : 2
    Syntax: .titles setmask #mask

    Allows user to use all titles from #mask.

    #mask=0 disables the title-choose-field
  • Level : 2
    Syntax: .trigger [#trigger_id|$trigger_shift-link|$trigger_target_shift-link]

    Show detail infor about areatrigger with id #trigger_id or trigger id associated with shift-link. If areatrigger id or shift-link not provided then selected nearest areatrigger at current map.
  • Level : 2
    Syntax: .trigger active

    Show list of areatriggers with activation zone including current character position.
  • Level : 2
    Syntax: .trigger near [#distance]

    Output areatriggers at distance #distance from player. If #distance not provided use 10 as default value.
  • Level : 2
    Syntax: .waterwalk on/off

    Set on/off waterwalk state for selected player.
  • Level : 2
    Syntax: .wp add [Selected Creature or dbGuid] [pathId [wpOrigin] ]
  • Level : 2
    Syntax: .wp modify command [dbGuid, id] [value]
    where command must be one of: waittime | scriptid | orientation | del | move
    If no waypoint was selected, one can be chosen with dbGuid and id.
    The commands have the following meaning:
    waittime (Set the time the npc will wait at a point (in ms))
    scriptid (Set the DB-Script that will be executed when the wp is reached)
    orientation (Set the orientation of this point)
    del (Remove the waypoint from the path)
    move (Move the wayoint to the current position of the player)
  • Level : 2
    Syntax: .wp show command [dbGuid] [pathId [wpOrigin] ]
    where command can have one of the following values
    on (to show all related wp)
    first (to see only first one)
    last (to see only last one)
    off (to hide all related wp)
    info (to get more info about theses wp)

    For using info you have to do first show on and than select a Visual-Waypoint and do the show info!
    with pathId and wpOrigin you can specify which path to show (optional)
  • Level : 3
    Syntax: .account characters [#accountId|$accountName]

    Show list all characters for account selected by provided #accountId or $accountName, or for selected player in game.
  • Level : 3
    Syntax: .account set addon [#accountId|$accountName] #addon

    Set user (possible targeted) expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.
  • Level : 3
    Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount

    Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.
    .
  • Level : 3
    Syntax: .additemset #itemsetid

    Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.
  • Level : 3
    Syntax: .ahbot items amount $GreyItems $WhiteItems $GreenItems $BlueItems $PurpleItems $OrangeItems $YellowItems

    Set amount of each items color be selled on auction.
  • Level : 3
    Syntax: .ahbot items amount blue $BlueItems

    Set amount of Blue color items be selled on auction.
  • Level : 3
    Syntax: .ahbot items amount green $GreenItems

    Set amount of Green color items be selled on auction.
  • Level : 3
    Syntax: .ahbot items amount grey $GreyItems

    Set amount of Grey color items be selled on auction.
  • Level : 3
    Syntax: .ahbot items amount orange $OrangeItems

    Set amount of Orange color items be selled on auction.
  • Level : 3
    Syntax: .ahbot items amount purple $PurpleItems

    Set amount of Purple color items be selled on auction.
  • Level : 3
    Syntax: .ahbot items amount white $WhiteItems

    Set amount of White color items be selled on auction.
  • Level : 3
    Syntax: .ahbot items amount yellow $YellowItems

    Set amount of Yellow color items be selled on auction.
 
 
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