Main » Commands

Commands

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  • Level : 2
    Syntax: .gobject move #goguid [#x #y #z]

    Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).
  • Level : 2
    Syntax: .gobject near [#distance]

    Output gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.
  • Level : 2
    Syntax: .gobject target [#go_id|#go_name_part]

    Locate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.
  • Level : 2
    Syntax: .gobject turn #goguid

    Set for gameobject #goguid orientation same as current character orientation.
  • Level : 2
    Syntax: .guid

    Display the GUID for the selected character.
  • Level : 2
    Syntax: .guild create [$GuildLeaderName] "$GuildName"

    Create a guild named $GuildName with the player $GuildLeaderName (or selected) as leader. Guild name must in quotes.
  • Level : 2
    Syntax: .guild delete "$GuildName"

    Delete guild $GuildName. Guild name must in quotes.
  • Level : 2
    Syntax: .guild invite [$CharacterName] "$GuildName"

    Add player $CharacterName (or selected) into a guild $GuildName. Guild name must in quotes.
  • Level : 2
    Syntax: .guild rank [$CharacterName] #Rank

    Set for player $CharacterName (or selected) rank #Rank in a guild.
  • Level : 2
    Syntax: .guild uninvite [$CharacterName]

    Remove player $CharacterName (or selected) from a guild.
  • Level : 2
    Syntax: .honor add $amount

    Add a certain amount of honor (gained today) to the selected player.
  • Level : 2
    Syntax: .honor addkill

    Add the targeted unit as one of your pvp kills today (you only get honor if it's a racial leader or a player)
  • Level : 2
    Syntax: .honor update

    Force the yesterday's honor fields to be updated with today's data, which will get reset for the selected player.
  • Level : 2
    Syntax: .itemmove #sourceslotid #destinationslotid

    Move an item from slots #sourceslotid to #destinationslotid in your inventory

    Not yet implemented
  • Level : 2
    Syntax: .kick [$charactername]

    Kick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.
  • Level : 2
    Syntax: .learn crafts

    Learn all professions and recipes.
  • Level : 2
    Syntax: .learn all_gm

    Learn all default spells for Game Masters.
  • Level : 2
    Syntax: .learn all_recipes [$profession]

    Learns all recipes of specified profession and sets skill level to max.
    Example: .learn all_recipes enchanting
  • Level : 2
    Syntax: .lookup account email $emailpart [#limit]

    Searchs accounts, which email including $emailpart with optional parametr #limit of results. If #limit not provided expected 100.
  • Level : 2
    Syntax: lookup account ip $ippart [#limit]

    Searchs accounts, which last used ip inluding $ippart (textual) with optional parametr #$limit of results. If #limit not provided expected 100.
 
 
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