Main » Commands

Commands

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  • Level : 1
    Syntax: .send mail #playername "#subject" "#text"

    Send a mail to a player. Subject and mail text must be in "".
  • Level : 1
    Syntax: .taxicheat on/off

    Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.

    Visited taxi nodes sill accessible after removing access.
  • Level : 1
    Syntax: .tele #location

    Teleport player to a given location.
  • Level : 1
    Syntax: .tele group#location

    Teleport a selected player and his group members to a given location.
  • Level : 1
    Syntax: .tele name [#playername] #location

    Teleport the given character to a given location. Character can be offline.
  • Level : 1
    Syntax: .unmute [$playerName]

    Restore chat messaging for any character from account of character $playerName (or selected). Character can be ofline.
  • Level : 1
    Syntax: .whispers on|off
    Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting.
  • Level : 2
    Syntax: .character rename [$name]

    Mark selected in game or by $name in command character for rename at next login.
  • Level : 2
    Syntax: .character reputation [$player_name]

    Show reputation information for selected player or player find by $player_name.
  • Level : 2
    Syntax: .character titles [$player_name]

    Show known titles list for selected player or player find by $player_name.
  • Level : 2
    Syntax: .combatstop [$playername]
    Stop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.
  • Level : 2
    Syntax: .debug anim #emoteid

    Play emote #emoteid for your character.
  • Level : 2
    Syntax: .delticket all
    .delticket #num
    .delticket $character_name

    all to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.
  • Level : 2
    Syntax: .demorph

    Demorph the selected player.
  • Level : 2
    Syntax: .event #event_id
    Show details about event with #event_id.
  • Level : 2
    Syntax: .event list
    Show list of currently active events.
    Show list of all events
  • Level : 2
    Syntax: .event start #event_id
    Start event #event_id. Set start time for event to current moment (change not saved in DB).
  • Level : 2
    Syntax: .event stop #event_id
    Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).
  • Level : 2
    Syntax: .gobject add #id

    Add a game object from game object templates to the world at your current location using the #id.
    spawntimesecs sets the spawntime, it is optional.

    Note: this is a copy of .gameobject.
  • Level : 2
    Syntax: .gobject delete #go_guid
    Delete gameobject with guid #go_guid.
 
 
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