Main » Commands

Commands

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Page: 13
  • Level : 3
    Syntax: .npc info

    Display a list of details for the selected creature.

    The list includes:
    - GUID, Faction, NPC flags, Entry ID, Model ID,
    - Level,
    - Health (current/maximum),

    - Field flags, dynamic flags, faction template,
    - Position information,
    - and the creature type, e.g. if the creature is a vendor.
  • Level : 3
    Syntax: .npc playemote #emoteid

    Make the selected creature emote with an emote of id #emoteid.
  • Level : 3
    Syntax: .pdump load $filename $account [$newname] [$newguid]
    Load character dump from dump file into character list of $account with saved or $newname, with saved (or first free) or $newguid guid.
  • Level : 3
    Syntax: .pdump write $filename $playerNameOrGUID
    Write character dump with name/guid $playerNameOrGUID to file $filename.
  • Level : 3
    Syntax: .quest add #quest_id

    Add to character quest log quest #quest_id. Quest started from item can't be added by this command but correct .additem call provided in command output.
  • Level : 3
    Syntax: .quest complete #questid
    Mark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.
  • Level : 3
    Syntax: .quest remove #quest_id

    Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.
  • Level : 3
    Syntax: .reload all

    Reload all tables with reload support added and that can be _safe_ reloaded.
  • Level : 3
    Syntax: .reload all_area

    Reload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.
  • Level : 3
    Syntax: .reload all_eventai

    Reload `creature_ai_*` tables if reload support added for these tables and these tables can be _safe_ reloaded.
  • Level : 3
    Syntax: .reload all_item

    Reload `item_required_target`, `page_texts` and `item_enchantment_template` tables.
  • Level : 3
    Syntax: .reload all_locales

    Reload all `locales_*` tables with reload support added and that can be _safe_ reloaded.
  • Level : 3
    Syntax: .reload all_loot

    Reload all `*_loot_template` tables. This can be slow operation with lags for server run.
  • Level : 3
    Syntax: .reload all_npc

    Reload `points_of_interest` and `npc_*` tables if reload support added for these tables and these tables can be _safe_ reloaded.
  • Level : 3
    Syntax: .reload all_quest

    Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.
  • Level : 3
    Syntax: .reload all_scripts

    Reload `dbscripts_on_*` tables.
  • Level : 3
    Syntax: .reload all

    Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.
  • Level : 3
    Syntax: .reload config

    Reload config settings (by default stored in mangosd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.
  • Level : 3
    Syntax: .reset all spells

    Syntax: .reset all talents

    Request reset spells or talents at next login each existed character.
  • Level : 3
    Syntax: .reset honor [Playername]
    Reset all honor data for targeted character.
 
 
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